F40 Front

This was my first attempt at modelling. I was always a fan of the classic Ferrari F40, so I decided to recreate it in Cinema 4D. It isn’t even close to good. The meshflow is not really good and there are some ngons (I will rot in hell!).

F40 Back
F40 Rim Front
F40 Rim
F40 Wireframe
F40 Wireframe SUbdivided

The Subdivision Surface modifier really takes the model to a next level, but it has to have a good edge flow and should consist only of quadrangles. (Which mine didn’t.)

F40 Subdivided
F40 Environment

This was a quick motion blur test. I created the environment with World Machine.

F40 Forest

Raphael Heiser / June 2017