This was my first attempt at modelling. I was always a fan of the classic Ferrari F40, so I decided to recreate it in Cinema 4D. It isn’t even close to good. The meshflow is not really good and there are some ngons (I will rot in hell!).
The Subdivision Surface modifier really takes the model to a next level, but it has to have a good edge flow and should consist only of quadrangles. (Which mine didn’t.)
This was a quick motion blur test. I created the environment with World Machine.
Raphael Heiser / June 2017